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Chewie
Joined: 14 Jul 2004 Posts: 2014 BNet Acct/Realm: AWOL
16.10 Silvarrr
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Posted: Sun Nov 21, 2004 5:21 pm Post subject:
Lvl 30 Vengeance Pally |
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Hi guys,
I'm tryin to make one of these guys, and I need a little help. I've looked on old topics, but decided to make a fresh one. Here's what I was thinkin initially.
Helm: +45 Max Great Helm
Armor: +15 Max Twitch
Weapon: Honor???
Shield: 50%+ed/100+ar +60 Max Pally Shield
Gloves: Deaths
Belt: Deaths
Rings: Angelic
Ammy: Angelic
Boots: Sanders
Skills:
Max Vengeance
Max Light Resist
1 pt conviction
1 into all prereqs
Now, here's the problems I find.
1.) I looked up the weapon speed calculator, but it doesn't have Vengeance as an option. Does anyone know ias breakpoints for it?
2.) Initially I was thinking of using an honor divine, but it looks like I might need to socket a +vengeance divine with shaels if they're needed to hit a breakpoint.
3.)Since convic lowers defense, would it be viable to substitute angelics for soj's/+2combat ammy to increase damage and mana?
4.) I've asked a few people, and got mixed responses. Is vengeance uninterruptible?
5.) I'm a bit confused about how vengeance works. Does it convert all physical damage into elemental, or does it add elemental on top of physical?
Thanks in advance.
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diet_sushi
Joined: 09 Sep 2004 Posts: 1614 BNet Acct/Realm: Korea's got SEOUL
0.00 Silvarrr
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Posted: Sun Nov 21, 2004 5:32 pm Post subject:
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Hmm ive seen something in rules guide about this instead of honor though might want to switch out to a 6shael crowbill for speed since this build will be kinda like a fire claw druid build since u do get elemental dmg also instead of max gear use offensive gear
2+ Offensive Circ 2os or a rare one with good life/mana/resist
2+ Offensive 30/20 Fhr Shield
2+ Offensive Ammy with good str/dex mods maybe life
I think u will need the AR so stick with Angelics maybe try on some sojs to see which ones are better if your going with ammy switch with sojs
If u can ever get id use a 3+ Conviction Divine Scepter 5 Shaeled Since Lld have moderate Resists Conviction is very very important U want resist as low as possible for vengence to do enuff dmg
I think elemental dmg is added to physical dmg not really sure never made a avenger
U would like to have Conviction at least 11+ pts so that resist will be negative for lld
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Chewie
Joined: 14 Jul 2004 Posts: 2014 BNet Acct/Realm: AWOL
16.10 Silvarrr
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Posted: Sun Nov 21, 2004 5:50 pm Post subject:
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I'm pretty sure vengeance dmg is based off of physical dmg somehow, isn't it? So the more max dmg, the better?
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slayerbaal
Joined: 15 Aug 2004 Posts: 563 BNet Acct/Realm: U.S East [NL]
0.00 Silvarrr
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Posted: Sun Nov 21, 2004 6:11 pm Post subject:
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http://wirsz.phpwebhosting.com/LLDBB2/viewtopic.php?t=4552
they talked about this in the rules disscuction
and yes its based on phyical damage
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
4.86 Silvarrr
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Posted: Sun Nov 21, 2004 6:19 pm Post subject:
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vengance is just as interuptible as sacririce and normal attack.. it also the same speed as normal attack im quite sure.
the dmg is "created" ele dmg off the weapon, and added with physical.. so that means fanata, might and conc, stats they add physical only
what u want is alot of weapon + jewel + charm dmg.. and lots of venengance to convert the wpn and +dmg into more ele that adds to the physical.
this has come up about 4 times so far.. it very hard to get people to agree upon a set build
some think convictions -res and -def would be ideal,
some think fanata for its speed
some think holyfreeze for its slow +dmg syngery
and for weapon choice.. its all over the place as well
the dmg output looks bad when you consider 75% res,,and with stacked res your conviction will be less and less usefull.. the sojs + skills aproach sounds good.. its hard to say
the -def is a smart angle however.. we just need a quick test to figure how it works on def builds... so far i know the -% works with no penalty on the LCS so 1000 def -50% is listed on the character as 500 def
but if that works on final or base only. that something i need an answer to .
i would tend to think ud want a super fast weapon, plenty of sharp gc's +jewels and holy freeze for slow... otherwise the interuptions will really hurt you.
but if the conviction works on final def.. then id say go for the +skill massive convition approach. get lots of ar from sharp gc's and
try to shop something like a +2 offensive, +3conviction divine with 30ias and get 2 sockets for sheal, sheal
im acutally quite intrigued by 30 berzerkers and 30 avengers,, but have never seen either yet,, i feel both could be fair and would like to see them around
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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ChasingChickens
Joined: 11 Feb 2004 Posts: 908 BNet Acct/Realm: *Chasingchickens, *LegendofRooster
0.00 Silvarrr
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Posted: Sun Nov 21, 2004 7:39 pm Post subject:
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ive always wanted to see a zerker...
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iso: 18 max/-15 req jewel
20+max damage jewels
3/ar/life scs
ed/max jewels
Standard LLD Currency (15 lifers, 15 maxers, SoJ's, Runes, etc etc)
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Chewie
Joined: 14 Jul 2004 Posts: 2014 BNet Acct/Realm: AWOL
16.10 Silvarrr
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Posted: Tue Nov 23, 2004 10:43 pm Post subject:
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Hmm, the holy freeze idea sounds interesting; it would make up for lack of IAS, but then I think my attack would be easily resisted. With convic, I do more damage and higher chance to hit in the end. I'm done leveling my char, I just need a few jewels/items to finish him off. I also gotta find a good scepter. Hmm. I'll let you guys know afterwards.
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VoicesLLD
Joined: 09 Mar 2004 Posts: 7401 BNet Acct/Realm: Recovering WoW addict.
0.00 Silvarrr
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Posted: Tue Nov 23, 2004 10:57 pm Post subject:
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i still think a +3 vengence scepter with the amount of shaels you need to hit a bp would be good. coupled with conviction and life/light dmg scs, you could do some decent elemental dmg at a decent speed.
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Chewie
Joined: 14 Jul 2004 Posts: 2014 BNet Acct/Realm: AWOL
16.10 Silvarrr
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Posted: Tue Nov 23, 2004 11:18 pm Post subject:
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Hmm, so is Vengeance speed the same as regular attack speed? Or else I have nothing to go by to know what bp to hit.
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VoicesLLD
Joined: 09 Mar 2004 Posts: 7401 BNet Acct/Realm: Recovering WoW addict.
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Posted: Wed Nov 24, 2004 1:21 am Post subject:
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that would be what jerkazoid thought. which would make sense, since it doesnt add attack speed or the number of attacks, just dmg.
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Chewie
Joined: 14 Jul 2004 Posts: 2014 BNet Acct/Realm: AWOL
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Posted: Wed Nov 24, 2004 1:31 am Post subject:
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Ahh, thanks for clearing that up! This is gonna be tricky to pull off, I know. All I'm lacking is a max dmg helm, and a few max jewels. Once I get those, I'm good to go.
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VoicesLLD
Joined: 09 Mar 2004 Posts: 7401 BNet Acct/Realm: Recovering WoW addict.
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Posted: Wed Nov 24, 2004 1:55 am Post subject:
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you should find out what would be better. +physical max, or +element dmg. because youll be able to get much more elemental dmg on jewels, than +max dmg.
Frigidity 1-5 Cold Damage - 2 Second Duration (level 11)
Icicle +2-3 Minimum and +6-10 Maximum Cold Damage - 3 Second Duration (level 27)
Passion +1-3 Minimum Fire Damage And +6-10 Maximum Fire Damage (level 11)
Fire +4-10 Minimum and +11-30 Maximum Fire Damage (level 27)
Ennui +1 Minimum And +10-20 Maximum Lightning Damage (level 11)
Lightning +1 Minimum and +21-60 Maximum Lightning Damage (level 27)
lightning is your best bet for synergy i think. so you could make yourself a 3-180 light dmg mask. or even 2-120 light dmg with 3-10 cold, but that would only be worth it against people with CBF.
hell, if you had patience in making it, you could look into getting +9 max (carmine) jewels of 1-60 light dmg (lightning) for magic jewels, or silver carmine jewels of lightning icicle (+60 ar +9max +1-60 light +3-10 cold dmg) for rare jewels.
that be a pretty deadly element mask, +180 ar/+3-180 light dmg/+9-30 cold dmg/+27 max.
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tampax_ultra
Joined: 09 Mar 2004 Posts: 67 BNet Acct/Realm: nj and Lehigh
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Posted: Wed Nov 24, 2004 5:40 am Post subject:
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don't forget that you're going to need a boatload of mana
you might want to have a +meditation scepter on switch for a quick fill up
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ChasingChickens
Joined: 11 Feb 2004 Posts: 908 BNet Acct/Realm: *Chasingchickens, *LegendofRooster
0.00 Silvarrr
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Posted: Wed Nov 24, 2004 8:10 am Post subject:
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VoicesLLD wrote: |
lightning is your best bet for synergy i think. so you could make yourself a 3-180 light dmg mask. or even 2-120 light dmg with 3-10 cold, but that would only be worth it against people with CBF.
hell, if you had patience in making it, you could look into getting +9 max (carmine) jewels of 1-60 light dmg (lightning) for magic jewels, or silver carmine jewels of lightning icicle (+60 ar +9max +1-60 light +3-10 cold dmg) for rare jewels.
that be a pretty deadly element mask, +180 ar/+3-180 light dmg/+9-30 cold dmg/+27 max. |
wait why make a 2-120 light, 3-10 cold if they have cbf? besides with convic, you already get cold damage.
_________________
iso: 18 max/-15 req jewel
20+max damage jewels
3/ar/life scs
ed/max jewels
Standard LLD Currency (15 lifers, 15 maxers, SoJ's, Runes, etc etc)
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VoicesLLD
Joined: 09 Mar 2004 Posts: 7401 BNet Acct/Realm: Recovering WoW addict.
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Posted: Wed Nov 24, 2004 11:37 am Post subject:
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'without' i meant.
and i suppose you are right about the cold dmg.
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