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 Forum index » Diablo 2 Discussion Section » LLD Discussion
Strange Asn Build
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NuB

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PostPosted: Fri Jun 10, 2005 11:50 pm    Post subject:  Strange Asn Build  

Anyone ever built a blade spinner assasin??

If i remember correctly they have one of the fastest attacks (after the initial animation)

Sorry if this has been covered before but i didn't get along very well with search function!! I kept getting same results for whichever word i typed, lol.

So -

This build probably wont be much use against good duelers, but my old pvm platespinner was prety good againt low lvl in pubby games.

ok, so as far as i remember - if i use an asn weapon there is a 3/4 penalty before pvp penalty, but if i use a non asn weapon there is a bigger penalty. So getting the weapon damage up is going to be tricky. I'd say letting this one upto lvl 30 would be fair (hopefully you will all agree, lol)

NEway,

1. Will jewels in helm, shield, armour etc affect damage output?

2. Shall i go with a low dmg asn weapon such as malice/strength to take advantage of OW/CB, or maybe The Gnasher (upgraded) with a max/ar jewel (this has 20 CB AND 50 OW and upgraded would be cutting roughly 45dmg - before penalties), or plumb for a higer dmg 1 hander such as honour

3. As this wont be too skill intensive - shall i go for 2 x claw and claw block - with this - i'm unsure if the dmg + mods are applied from both hands or just the main one, or shield, max block?

So my setup I'm thinking of is as follows - I'm making this on the cheap while i wait for items to come for my neccy - so no EXPENSIVE corrections please!! lol

Helm - Biggins + max jewel or ruby
Armour - Rattlecage (for CB)
Belt - SoE
Weapon - Not decided (probably upg gnasher though)
Shield - high block either whistans or rhyme(for cbf)
Boots - cow king
Gloves - Bloodfist
Jewelry - Angelic
Charms - Ar/life/fhr mix

I'm gonna try this tonight on SP and see if it's any good, main prob is gonna be AR IMO, but i shall see! lol

Well - hope y'all can help out - i think this is gonna be a real winner (oops i meant weener lol )

EDIT: It just occured to me - as i'm not actively bludgeoning someone with my weapon - would it take points from durability or not, cus i think it may ignore durability so to speak - so i could use say and eth knout/naga for great big high ass mofo damage! lol
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ubermoose
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PostPosted: Sat Jun 11, 2005 12:28 am    Post subject:  

i just finnished making a similar build. a level 22 cb/ow blade fury/trapper

it was ok but certainly wouldnt beat a good dueler.
non hellrushed only dens and radament quests

i put 1 point into blade fury and the rest into wake of fire and fire blast.

for gear i used:

goblin toes
twitch
crushflange
clegs gloves Embarassed dont worry, i dont think they slow the enemy
mask with 2 saphires
deaths sash
angelics combo

all i can say is this:
dmg from jewels and other stuff doesnt work if its in armor [not sure if it works in a weapon either]
because the cb is bing used at a range it only does 1/20 or 1/40 of the dmg.

i think the same rules apply to blade sentinal as well.

if this is true, the only way to kill them would be to get nearly 100% cb and even then it would take over 40 hits to kill someone.

anyway, i just realised i am horrendously late for work, will finnish this tonight.
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NuB

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PostPosted: Sat Jun 11, 2005 12:34 am    Post subject:  

Ubermoose - what was your max damage??
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ubermoose
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PostPosted: Sat Jun 11, 2005 12:03 pm    Post subject:  

lol it was somthing like 33.

i used lvl 1 blade fury and a crushflange with a bit of dmg from charms.
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Ctrl.Alt.n00b


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PostPosted: Sun Jun 12, 2005 12:04 am    Post subject:  

k time for some n00b insight ^^.

I actually have a high lvl blade assassin, (west NL incase you would like to see) and it works out pretty well.
I've been thinking about making a low one too and here's a couple of things I know.

First off, "upped gnasher" NO NO NO NO NO, good weapon? yes, good mods? yes. Good for bladesin? NO. Why? AR, AR AR. If you want to make a successful bladesin you need to use a claw. The reason is because bladefury is based on the ar and damage of your normal attack. Using a claw and maxing claw mastery makes all the difference (I've tried a claw bladesin and non-claw bladesin). Also I dont think blade sentinel is too ar dependent, because of this some mods dont work with it (i think deadly, %to cast and crushing blow dont work with it, no to sure about crushing) blade fury on the other hand work with deadly, crushing and open wounds. Also bladefury and sentinel do not wear down your weapon (blade shield does, so dont get it) and weapon speed dosent affect these. So at lvl30 I would suggest you use an etheral superior (the more %ed the better) hand scythe either filled with ed/max damage jewels or strength runeword

As skills go you need to invest heavily in claw mastery, bladefury only needs one point, one in mind blase is always good though you can probably get this from claw and you can probably get the venom from a prebuff, the rest should be poured into blade sentinel (for the longer duration) and put a point into both fade/bos

as far as dueling goes dueling as a bladesin is not n00b friendly it requires good strategy, aim, and the ability to adapt but one of the imortant aspects is MOVEMENT. For this reason you will need as much faster run walk as you can get (using sander boot is out of the question since you definately need goblin toes) for this reason I would suggest using peasant crown

As far as items go:
Armor: I think rattle is your best option although it does lower your run speed
Weapon: etheral superior hand scythe with socketed with ed/max jewels, strength runeword or you could try your hand at imbuing.
Shield: I think rhyme is your best bet although swordbackhold is nice
Belt: soe is probably the best option, although if mana is a problem nightsmoke is an option, and a crafted blood belt could prove useful (openwounds)
Gloves: bloodfist are always nice, unless mana is a problem then use frosties and some crafted blood gloves or venomgrip could prove useful
Boots: Goblin Toe hands down
Jewelry: Angelics
Helm: Peasant crown

As far as socketing goes I think +max damage in armor and ed% does work (I coudlnt tell you for sure since my sin uses poison facets) Also cloak of shadows is a great skill for this build but at your lvl I dont think you can invest much in this skill.

thats pretty much it for now, hopes I at least helped you in some way

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Belarathon


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PostPosted: Sun Jun 12, 2005 7:43 am    Post subject:  

spazz made the best one i have seen so far, i forget everything ti had except for an eth honor knout, 50% ow shield, i think rattlecage armor, lots of max/ar/life charms, and i forgot the rest. but you don't have to use a claw by any means
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ubermoose
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PostPosted: Sun Jun 12, 2005 12:14 pm    Post subject:  

jesus christ!

i think we have another viable lvl 18!

if u dont mid the duels being a bit tedious.
i just finnished helping my friend make his blade fury/trapper and it completly destroyed my zealot.

he is using a 6sock war axe with dmg jewels, and i think his dmg is about 200 with blade fury

he has about 300 mana and just runs, sets traps and throws stars.
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NuB

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PostPosted: Mon Jun 13, 2005 2:48 am    Post subject:  

I made a test for this on open - not promising so far!!!

Kit was - lv30

Angelic rings and amu
+2 shadow circlet with 2 x diamond/amethist (whichever is AR)
Ancient with 4 x AR gems
bloodfist
deaths belt
Strength in eth Facia

Struggled to kill a carver in NM - back to the drawing board

Now i didnt realise max dmg jewels/charms etc work on blade spinner - so i'll re work a build with these attached maybe AR+dmg in 4 sox ancient and 3 sox mask + max/life/ar

I agree with whoever said about the asn class weapons having more ar - it doubled with asn class over the upgraded gnasher - which sucked by the way!!

I'll try with an eth blade full of max/AR and same in socketed armour/helm/shield.

I'm thinking Sanders boots for 40frw and 100 Ar as well as 5 str/10dex
bloodfists for FHR + life

This is definately gonna need some DTM somewhere as it eats mana pretty fast! (maybe Nightsmoke 50% dtm)

I'll let u all know how i get on with the Platespinner mkII later tonight!!
(not going for OW/CB just yet - if this one fails. i'll look into it)

NuB
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Ctrl.Alt.n00b


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PostPosted: Tue Jun 14, 2005 10:08 pm    Post subject:  

I've been contemplating on this build and I'm thinking of making one myself here's my possible setup

*first off I'm not a fan of "rattlecage" armor I think you possibly miss out on much better armors just to gain an extra 25% CB.

The setup I've thought of is
Helm: Peasant Crown socketed with max
I picked this mainly for the nice frw/ skill and life/mana bonus
Armor: Artisans mage plate of the squid
I recently found one of these and I think this socketed with max
jewels will help with damage more overall.
Weapon: Etheral superior "malice" hand scythe
Compared to "strength" and a jeweled claw I think this is probably
the best choice. It will have less dmg than a jeweled claw but have
more than a "strength" claw. With this choice you lose 25% CB
but gain 100% open wounds and dont have to sacrifice other
equipment to gain OW. But the main factor was that this
claw will help with AR much more with the -25% defense and +50
Ar mods.
Shield: "Rhyme" Grim shield (dont think i have to justify this item choice)
Belt: either SOE or Nightsmoke. whatever the situation calls for
Jewelry: Angelics, just a must for this build
Gloves: 10% CB blood gloves
So far I've crafted a 7% lvl25 glove. These would be the best
choice since I'm not using the "strength" runeword and can give a
possible +20 life and other nice mods
Boots: Goblin Toe hands down

I think the "malice" claw is a much better choice for the AR and since it'll be alot easier to find a 0 or 3 socket etheral claw than a 2socket etheral one.

anyone have some input or suggestions?

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