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mungloid
Joined: 23 Jun 2008 Posts: 367 BNet Acct/Realm: mungloid--wscl
0.01 Silvarrr
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Posted: Mon Jul 28, 2008 8:21 pm Post subject:
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shield choice?
ryhme or sigons on a plague zon im having difficulties both have advantages because sigons that +1 to skills will add more dmg but ryhme gives cnb , block rate and res so its kind of a dmg over handy is one way to put it
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Torrent
Joined: 05 Aug 2007 Posts: 1410 BNet Acct/Realm: Torrent@USEast
13.37 Silvarrr
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Posted: Mon Jul 28, 2008 8:30 pm Post subject:
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Think about your strength too, don't wanna waste 50 points for strength (150 life) to get 1 more skill. Depends on your gear of course.
_________________ No I don't wanna battle from beginning to end
I don't want a cycle of recycled revenge
I don't wanna follow Death And All of His Friends
http://lld101.com/viewtopic.php?t=44473 (for my own reference)
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Waramp
Joined: 02 Jun 2006 Posts: 4788
0.59 Silvarrr
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Posted: Mon Jul 28, 2008 8:41 pm Post subject:
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rhyme bone shield imo
_________________
http://forums.d2jsp.org/index.php?showuser=246043
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
4.86 Silvarrr
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Posted: Mon Jul 28, 2008 9:03 pm Post subject:
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not 100% advocating sigons but
1) you cannot make up +skills with charms/jewels,, but resistance can be
2) sheal sigons means u 4frame block,,, but you can only block melee/physical,, and who are u fighting in melee range?
3) cbf,, spirit shroud
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
Last edited by Jerkazoid on Mon Jul 28, 2008 9:37 pm; edited 1 time in total
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mastercraft
Joined: 02 Mar 2005 Posts: 153 BNet Acct/Realm: MLD/USWest
0.00 Silvarrr
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Posted: Mon Jul 28, 2008 9:12 pm Post subject:
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is hfd capped?
say you have 2 hfd moded items... would it reduce freeze duration by 75%? (half of half)
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
4.86 Silvarrr
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Posted: Mon Jul 28, 2008 9:14 pm Post subject:
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http://www.battle.net/diablo2exp/basics/resistances.shtml
on or off mod.
but cold resistance lowers the duration of chill time
75% + half freeze means 4 seconds of chill time lasts .5 seconds
bare bones question is str/dmg imo
1500 dmg* vs about 100-150 life
*at 9k (the more typically achieved dmg) that sigons is ~15% more dmg
at 13k (the most ideal) it is ~10% dmg
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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