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 Forum index » Diablo 2 Discussion Section » LLD Discussion
Quick sin question
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Goky

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PostPosted: Wed Feb 22, 2006 6:23 pm    Post subject:  Quick sin question  

I read that on-weapon ED doesn't get counted into kicks, does this apply to jewels in weapons?

Also, someone told me the ED applied to boot damage, (so 10% ed on 20 max boots = 22 max boots) but that isn't true, is it Sad Doesn't it get calculated into the equation in sort of an additive manner and therefore ends up being much less impressive than anything near 10%?
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coatol2


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PostPosted: Wed Feb 22, 2006 6:28 pm    Post subject: Re: Quick sin question  

Goky wrote:
I read that on-weapon ED doesn't get counted into kicks, does this apply to jewels in weapons?

Also, someone told me the ED applied to boot damage, (so 10% ed on 20 max boots = 22 max boots) but that isn't true, is it Sad Doesn't it get calculated into the equation in sort of an additive manner and therefore ends up being much less impressive than anything near 10%?



No, on-wep ed does not count towards kicks.

Yes, non-wep ed adds to kicks in the way you said. A 20 ed jewels with 20 damage boots is only 4 max damage, thats not impressive at all compared to plain max damage jewels....

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B[x]


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PostPosted: Wed Feb 22, 2006 9:09 pm    Post subject: Re: Quick sin question  

coatol2 wrote:
thats not impressive at all compared to plain max damage jewels....

Max damage doesn't apply towards kicks.

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coatol2


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PostPosted: Wed Feb 22, 2006 9:20 pm    Post subject: Re: Quick sin question  

B[x] wrote:
coatol2 wrote:
thats not impressive at all compared to plain max damage jewels....

Max damage doesn't apply towards kicks.


Yeah, I know, i was comparing the max damage added from ed jewels to max damage jewels.

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krajee

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PostPosted: Wed Feb 22, 2006 11:02 pm    Post subject: Re: Quick sin question  

Goky wrote:
Doesn't it get calculated into the equation in sort of an additive manner and therefore ends up being much less impressive than anything near 10%?

Quote:
Kick Damage Equation

MinDamage= (str + dex - 20) / 4 * (100 + skill_bonus) / 100 + BootMinDam * (100 + (str * StrBonus / 100) + skill_bonus + non_weapon ED + Aura_bonus) / 100

MaxDamage=(str + dex - 20) / 3 * (100 + skill_bonus) / 100 + BootMaxDam * (100 + (str * StrBonus / 100) + skill_bonus + non_weapon ED + Aura_bonus) / 100

This equation needs to be worked left to right following the mathematical order of operations. Drop decimals when you get them from division.

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Goky

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PostPosted: Wed Feb 22, 2006 11:07 pm    Post subject:  

I've seen it many times and I wasn't quite sure what StrBonus and skill_bonus were supposed to be.
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krajee

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PostPosted: Wed Feb 22, 2006 11:14 pm    Post subject:  

Goky wrote:
I've seen it many times and I wasn't quite sure what StrBonus and skill_bonus were supposed to be.

Everything is explained here.

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