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VoodooCamel


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PostPosted: Tue Mar 16, 2004 7:25 pm    Post subject:  

For pure speed, 6 shael War axe is nice (-120 compared to -70 cutlass) plus it has low req's and more range to hit those pesky casters
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Jerkazoid


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PostPosted: Wed Mar 17, 2004 2:32 am    Post subject:  

unfortunatly even with 6 sheals + sanders gloves:
140% ias on a 0wsm weapon = 7/3

http://e.domaindlx.com/JRichard/D2/attackcalc/attackcalc.xls

and casters means i cant block unless i go C/C ,, anyway.

now that i think about it.. i should defienelty go with more sheals in a 6 sock weapon though and use bloods....thanks Vodoo!

5 sheal mil pick + blood fists = 110 ias = 7/2
then i can use a Pamythyst for the 6th socket Smile (edit: AR on the weapon is not going to help kicks)

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Last edited by Jerkazoid on Sat Apr 02, 2005 12:16 pm; edited 1 time in total
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Vudoo35

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PostPosted: Thu Mar 18, 2004 11:06 pm    Post subject:  

nice build now that lev 29 is now legitable.

kickers might acctuly do some good. maybe.
your build must be for vs melee since no dual wep block.

so how much dmg are u doing w/ your kicks right now?
cuz w/ out alot of str... ud be doing 4xx maybe 500 something dmg. lol. UNless u sack life, lots of it.. maybe u can still do ok dmg if u go half life sc / str charm

sucks that u get no open wounds, crush blow or anything with each kick.
and another thing why not use rhyme instead of whinstan? rhyme has nice block, cant be frozen, and 25 res. the only thing that whinstan has over rhyme is maybe a few higher block rate, and 10 faster block. then if u use rhyme u can sub the armor for something else,

but i guess you going for +1 skill from shroud and the peasent crown to hit lev 11 (+2) fade and 16 (+2) dtalon.

and thats alot of sheal in armor for fhr there. loosing alot of life and dmg.

anyways, you could do 10 fade, 17 dtalon and just use peasent crown w/ sol and use rhyme/ 4 socket sol armor and sol the peasent crown.
you would have 11% DR + 15 DR = 26 dr instead of 29 but, you would have 5xsol = -35 dmg. Im not sure how much that is worth in points if your dueling vs zealers.

+++++++++++++++++++++++++
could be useful vs smiters. Lets say they do 600 dmg per smite.
[original] 600 smite = pvp 100 w/ 29% dr = -29 dmg = 71 over all dmg

but if you do w/ sols = 600 smite = pvp 100 w/ 26% dr = -26 then -35 dmg from sol = 39 over all dmg

now if u had 3 sock helm, 4 sock armor, 3 sock shield = -70 dmg + dr
that would negate alot of smite dmg down to size. U would pwn them.
+++++++++++++++++++++++++

but lets say its big dmg like 2k zeal.
[original] 2000 zeal = pvp dmg 333 = 29% dr = 237 dmg per shot

sols 2000 zeal = pvp dmg 333 = 26% dr = 247 dmg per shot - 35 from sol = total 212

Me, i would go with sols since unless they are doing over 2k each and every shot, its not worth the xtra 2 % or 3% dr and use diff armor w/ sols in them.

--------------------------------------------

and for kicker vs kicker. 7xsol armor/helm with 26% dr owns 29% dr ( even if u sock shrould and peaset w/ sol , its only -14 dmg instead of -45 )

i hope that makes some sense cuz its kinda sloppy on my part.


i might make a sol kicker to see if it works or not. But good build idea though. GJ Very Happy


ps. crush blow owns , cant dr it.

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Jerkazoid


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PostPosted: Fri Mar 19, 2004 12:41 am    Post subject:  

if your sure Crushing cant be resisted (check tommis page) crushing can be lowered with dr%...... but if your certain it may be for monsters only .. however im quite sure dr% works.

(not sure if -dr though.. EDIT:it doesnt).

FYI:
-dr is applied BEFORE dr%, that ofcourse sucks.. but its the way it is and it keeps it from being over powered.

seing as how dr% is working after the huge 1/6 chop i defienetly see 4 sols + rhyme grim as being better then the extra 1% dr (spirit) + whitsans..... thats a good point vodu.

i am planning on going wb as backup, but just 1 point and using +4skills to bump it to about 42%. little less without spirit

i wanted to go with fhr because the sheals would quickly let me hit 86% (4 frames).. where as the bloodfists alone ill just hit 6 frames.. since thats a decreae of 33% recovery speed i felt that it was a much bigger addition then the 72 life or 20str wich is at most a 15% increase.

life defienetly is better from charms statistically, however a +5 lc vs 5%fhr sc's comes out equal when u compare space from charms vs sockets,, but....
since i dont have 5% fhr sc's i decided to use sheals for fhr and charms for life, stats for str.

my dmg is only about 300-500. i know thats low compared to what u guys are hitting,

and i should pump str more.. i figured with whitsans i could save more dex points and get another 15 stats. well still alot of things to think about, and gather.
thanks for all this input guys

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Last edited by Jerkazoid on Fri May 14, 2004 12:39 am; edited 2 times in total
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Vudoo35

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PostPosted: Fri Mar 19, 2004 1:09 pm    Post subject:  

o yea, well i didnt know that -dmg was cal b4 dr. well dose that even matter. lol. the only good is its is after PVP penalties.


[%DR first]
but if you do w/ sols = 600 smite = pvp 100 w/ 26% dr = -26 then -35 dmg from sol = 39 over all dmg

the 26% dr = -26 dmg

[%DR last]
600 smite = 100 pvp . then -35 dmg from sol = 65 dmg then 26% dr = 49 dmg.

the 26% dr = -16 dmg

i guess if % dr is after the -dmg from sol, then dr is even weaker then before. %dr is only good with big big dmg.

the fhr at 4 frame is good vs other kickers but i duno about other melee who arnt doing dmg as fast as they ditch it out. then theres a 25% to hit. U on the other hand are doing 7/2 and the opponent would have to worry more bout the hitrecover then u would.

ah well, i guess u go that way if u dont have 5% fhr lol but thats alot of hit recov, dosent seem your going to get hit every shot to need 4 frame hit recov unless vs asn kicker.

ah well, i might make this asn since my zon isnt so good anymore. lol.
bored i tell u.


or.... you can go with totaly different build.

not using fade, but using regular build, but just use 3 socket helm and 4 socket armor w/ sol. that would be -49 dmg from sol with 15% DR from strings.

would 11% DR offer more dmg reduce vs then 20 str + crush blow + more life or dmg?

umm i duno lol.

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Vudoo35

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PostPosted: Sat Mar 20, 2004 1:55 am    Post subject:  

i was writing how mess up this build is aka hard, but comp crashed on me :/

o well 2 lazy to re-write it.

but i do have another idea though. use 2 soj, have +1 skill claw or wep, sig shield on switch. Then 1 skill amy, 1 skil from helm, 1 skill from armor to just cast fade. THen switch to duel gear for xtra bonus on DR%.

so if u had no +skills and switch gear, u would get an xtra 7 xtra points to fade Very Happy

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Jerkazoid


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PostPosted: Sat Mar 20, 2004 8:04 pm    Post subject:  

that idea is out for me on ladder, i will never have an soj.
but that is a great option ofcourse.

too bad we cant wear safety war boots. , but rings and ammies could give another 22 DR over the AR and life of angelic,... worth it? hmm, not sure.

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Vudoo35

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PostPosted: Sun Mar 21, 2004 12:32 am    Post subject:  

naw, i doubt it. angelic gives too much good mods to switch them for saftey items. i use on mine 5str/5dex ring with angelic ring/amy .
the saftey boots is a good idea. lol.

yea, ladder is hard to get sojs but the rest of the items from other gear can help like wep and amy. That would at least boost it up 4 levs or so.

o, and vs smiters.. u can switch to 3 sock shield w/ 3 sol in it.

i have yet to find a smiter to duel , lev 29 or whatever to test the gear on. I did get beat by this one smiter that used amp on me...so cheap but i didnt get a chance to use sol gear since he left b4 i can duel him again.

So... still testing. lol.

the gear ive opt for is
(ps. use sol vs anyone doing 700 dmg physical or under like ele druids, smiters, ect.)
wep: 6 sock pick w/ 5 sheal one str/dex jewl.
armor: twitch w/ sol and 4 sock armor w/ sol (switches)
helm: 3 prubie helm or 3 sock sol helm
belt : string of ears perf and bladebuckle ( vs smiters, i would go 7xsol "armor/helm/shield" and with blade 30 fhr + blood 30 fhr , i use 6x5% fhr for 4 frame hit recovery)
glove: bloodfist
those are the only changes from the above post.

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Jerkazoid


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PostPosted: Sun Mar 21, 2004 1:32 am    Post subject:  

the life helm is what strikes me as odd- its 114 life.. but if u used sheals for instance u get 60% fhr.

60% fhr in sc's for insatnce thats 12 space wich is 180 life in +15's.

even if u just use just sheal, 2 Pruby. u can swap out four 5%sc's for +60 life.. = thats 132 life and the same fhr, so i find that odd.

wind druid is physical right?

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Knarl
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PostPosted: Sun Mar 21, 2004 1:47 am    Post subject:  

Jerkazoid wrote:
wind druid is physical right?



Tornado is physical. Hurricane is cold dmg.

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Jerkazoid


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PostPosted: Sun Mar 21, 2004 2:40 am    Post subject:  

Vudoo35 wrote:
i have yet to find a smiter to duel


just bumped into a lvl 25.. IIIPQPIII not bad lots of +15 sc's, (700 total i htink he said) rare barbed sheild.. decent dmg,,,but nothing super. went by the name colossus, i guess (in his accnt name)

u can lookout for that.

FYI: WB will block smite Smile and i didnt know that untill i tested

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Vudoo35

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PostPosted: Sun Mar 21, 2004 3:35 pm    Post subject:  

Quote:
the life helm is what strikes me as odd- its 114 life.. but if u used sheals for instance u get 60% fhr.


i had it laying around from my old kicker. lol

Quote:
60% fhr in sc's for insatnce thats 12 space wich is 180 life in +15's.


umm i only use 6 spaces for xtra 30 fhr.

Quote:
even if u just use just sheal, 2 Pruby. u can swap out four 5%sc's for +60 life.. = thats 132 life and the same fhr, so i find that odd.


yea, its 18 life more but i dont wanna find more sheals and 3 sock helm to remake. Maybe later but good idea.

and other thing, on normal duels, i sue 114 life helm and dont need the xtra hit recovery. i only use stack hit recovery on certain duels vs ppl lots of stun. The usual gear has 50 fhr already. 20 twitch and 30 blood.


o yea, read viets question on lev 29 trappers. I need some input into that about mb and lvl of trappers should be.


yea, wep block is nice but my build dosent use alot of +skill items. None acctuly when dueling so no use for it.

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Jerkazoid


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PostPosted: Thu Apr 01, 2004 1:32 pm    Post subject:  

ok heres another idea.

found a lvl 27 Ornate with
24%fhr about 870 def about 20 life + res i think.

im considering something like:

sigons shield (maybe 200def grim)
sigons gloves (perhaps bloodfists)
sigons belt (hmm SOE, blade buckle?)
angelics
jade tan do
war boots
peasent crown

ok +2 skills on these:

cloak of shadows slvl 13-14
Dragon talon slvl 16
tiger strike 1 (maybe; untill i learn more)
CM 1
Psyc hmr 1
Burst o speed 1-2

the build here is 29, hitting about 1200 def and geting a +52%def bonus on that while lowering enemeies -55% def (= -25% pvp?) (edit: cloak of shadows works on Base def only,,it sucks on def builds! see later for more info)
also ill hit about 7000 AR., and have about 145-170 str
4 kicks 7/2

using the calc i can guess that another 29 has 800 -25% = 600 def and maybe 5000 ar? (5k sound good on most other melee builds?)
while i hit 1800 def and have 7000 ar

they hit me 5000 ar my 1800 def = 73%
i hit them 7000 ar there lowered def to maybe 600 = 92%

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Last edited by Jerkazoid on Thu Jun 10, 2004 10:55 pm; edited 1 time in total
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Vudoo35

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PostPosted: Thu Apr 01, 2004 6:12 pm    Post subject:  

ummm its ok. eth rune = 25% = no point after they hit u twice or so.
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Jerkazoid


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PostPosted: Thu Apr 01, 2004 8:04 pm    Post subject:  

the eth rune is -25% , not -25% per attack.
i beileve the Malice rune might take off 100 each hit.. but all -target def mods like that are at 1/2 effectivness PVP anyway..

so a decent amount from the eth comes at a huge loss to ones dmg.. (wich i like) [4 runes for a decent amount = -50%]

there was a rule about 1 eth rune...

anyway i still sorta like the idea.. i need to still get over that feeling that i dont want to go 29...

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