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 Forum index » Diablo 2 Discussion Section » General Discussion
Ultimate Mld/Hld NK Killer?
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Grim04

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PostPosted: Thu Apr 26, 2007 2:01 pm    Post subject:  

Exactly.

Ghost has been around for a LONG time.

There are many variants of Ghosts, because you decide to use more trap gear than other ghosts, doesn't mean you're a new build.
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TacoBell

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PostPosted: Thu Apr 26, 2007 2:55 pm    Post subject: Re: Ultimate Mld/Hld NK Killer?  

wfg-dude wrote:
I know that each dueler has limitations and not one will kill everything per se... however, I'm tired of these ebay noob dumbasses that join to host our lld's and nk all night long. The only hld I have now is a faith zon which is horrible from a distance... otherwise with no block and shitty res she is very limited.

I've heard ww sins when built right are pretty uber except vs. ww barbs.

Anyway, you all know the type... smiters, cs zons, trappers, tele hammers... seem to be teh most common nk types.

I've never really HLD'd before so any insight would be greatly appreciated. PS... I really don't want a caster! I'd prefer melee or some sort of melee/cast hybrid. I like the idea of hitting max dr% but still be able to kill things. I don't need to one-hit kill.. I just wanna shut these retards up.


Pure hammerdin with Grief, absorb gear, and possibly Sanctuary for Necromancers in stash is the best option (as many others have said)

This "Skorm" sounds way overhyped and would only work on noobs.
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Hades

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PostPosted: Thu Apr 26, 2007 5:10 pm    Post subject:  

R-Freedom wrote:
dsm-hades wrote:
Could a variation of Skorm be used succesfuly in Mld? Aka, lvl 49


Eternity 5 Socket Melee Weapons Amn + Ber + Ist + Sol + Sur Indestructible
+260-310% Enhanced Damage (varies)
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Regenerate Mana 16%
Replenish Life +16
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)


There is a better low lvl item for revives... but you do lack block with it... I was just considering if it would make a decent variation for a mid lvl, I think only a ww barb would be a challenge for not haveing block.
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Meegz ?

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PostPosted: Fri Apr 27, 2007 11:48 am    Post subject: Re: Ultimate Mld/Hld NK Killer?  

TacoBell wrote:
wfg-dude wrote:
I know that each dueler has limitations and not one will kill everything per se... however, I'm tired of these ebay noob dumbasses that join to host our lld's and nk all night long. The only hld I have now is a faith zon which is horrible from a distance... otherwise with no block and shitty res she is very limited.

I've heard ww sins when built right are pretty uber except vs. ww barbs.

Anyway, you all know the type... smiters, cs zons, trappers, tele hammers... seem to be teh most common nk types.

I've never really HLD'd before so any insight would be greatly appreciated. PS... I really don't want a caster! I'd prefer melee or some sort of melee/cast hybrid. I like the idea of hitting max dr% but still be able to kill things. I don't need to one-hit kill.. I just wanna shut these retards up.


Pure hammerdin with Grief, absorb gear, and possibly Sanctuary for Necromancers in stash is the best option (as many others have said)

This "Skorm" sounds way overhyped and would only work on noobs.


I'm sure Weaj would be glad to show you its not overhyped at all. The build is incredibly effect, especially considering how much he spent on her.

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Waramp


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PostPosted: Fri Apr 27, 2007 12:51 pm    Post subject:  

is bog actually a build? or just a good hdin's name
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Wank


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PostPosted: Fri Apr 27, 2007 1:31 pm    Post subject:  

Seems like a bm hdin, as if noboy has made one before.

Skorm isnt overhyped, Imp whitnessed Smile

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DarkMousy

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PostPosted: Fri Apr 27, 2007 4:36 pm    Post subject:  

On East NL, ghost wwsin = wwsin with enigma/lvl 1 traps/maxed mindblast. WW/traps are just hybrids. Oh well, doesn't matter, all asns are terrible for bm.
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TacoBell

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PostPosted: Fri Apr 27, 2007 5:35 pm    Post subject:  

DarkMousy wrote:
On East NL, ghost wwsin = wwsin with enigma/lvl 1 traps/maxed mindblast. WW/traps are just hybrids. Oh well, doesn't matter, all asns are terrible for bm.


That's exactly what it's "supposed" to mean on West as well. However, West has been re-populated with people who don't know better (not that it's dead, but it is still a shadow of its former self), and now Ghost has basically come to mean ww+traps because they can't tell the difference. I'm not trying to diss anybody, this is just what I have observed.

Quote:
I'm sure Weaj would be glad to show you its not overhyped at all. The build is incredibly effect, especially considering how much he spent on her.


What does he kill, nubs trying to pk LLD games? You know why they join norm games, right? Rolling Eyes
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Waramp


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PostPosted: Fri Apr 27, 2007 5:39 pm    Post subject:  

its a good build, stop tearing him down. just because its not cookie cutter doesnt mean it'll suck.
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TacoBell

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PostPosted: Fri Apr 27, 2007 5:45 pm    Post subject:  

I'm not necessarily trying to tear the build down, but they are trying to make it seem like it's really godly. I know for a fact that no Sorc will be considered top tier because not only can their attacks be absorbed, it can be resisted to the point that it's basically useless. When somebody asks "What are the top three PVP builds/classes?" nobody mentions a Sorc (or anything that involves elemental attacks) for those exact reasons.
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Waramp


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PostPosted: Fri Apr 27, 2007 5:46 pm    Post subject:  

and that, ladies and gentlemen, is why i dont hld.
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Grim04

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PostPosted: Fri Apr 27, 2007 6:24 pm    Post subject:  

Lol?

Sorb/Massive Resist stacking = BM.

Who cares if you can BM someone?

TacoBell, ghost has ALWAYS been ww/traps, since 1.10 came out.

Again, because you think it's otherwise... doesn't make it so.
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TacoBell

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PostPosted: Fri Apr 27, 2007 6:39 pm    Post subject:  

Quote:
TacoBell, ghost has ALWAYS been ww/traps, since 1.10 came out.


The "Ghost" sin wasn't magically discovered when 1.10 began. First people made ww+trap HYBRIDS then the ghost was developed and distinguished themselves from hybrids. Not the other way around.

Quote:
Sorb/Massive Resist stacking = BM.


The most common "GM" way of "stacking" is 1 +max resist/absorb item per element, which is enough to make Sorcs effectively useless (in 1v1) when used by anyone decent.
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Wank


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PostPosted: Fri Apr 27, 2007 7:40 pm    Post subject:  

Taco, when I whitnessed Skorm, it was in hell pub, vs the whole game, a few people were allied. You know me, and you know what I consider good, this isn't overhyped in the least bit, trust me.
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Grim04

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PostPosted: Fri Apr 27, 2007 8:15 pm    Post subject:  

TacoBell wrote:
Quote:
TacoBell, ghost has ALWAYS been ww/traps, since 1.10 came out.


The "Ghost" sin wasn't magically discovered when 1.10 began. First people made ww+trap HYBRIDS then the ghost was developed and distinguished themselves from hybrids. Not the other way around.


Rolling Eyes

Didn't take people long to establish a normal WWsin and a Ghost sin once 1.10 came out.
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