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ThatGuy
Joined: 03 Apr 2004 Posts: 1712 BNet Acct/Realm: MONTREAL YAA! Quit d2
5.36 Silvarrr
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Posted: Fri Aug 27, 2004 8:21 pm Post subject:
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Nosferatu wrote: | I only have one and its to re arrange synergies. keep it fresh make more character minors viable. |
I agree! Those casters are WAY too overpowered, how about balancing and toning it down a notch. Too many 1 hit killers.
Jerkazoid, a lot of your suggestiong are amazing suggestions, but I have a couple objections.
Socketed boots/belts/gloves I think aren't great ideas.
5/6/7 wouldn't be too viable, even if they did this the charms would obviously be better. I don't want crap like "Perfect Ruby: Adds 38 life when held in inventory".
1 is a great idea, but it would overpower casters even more, unless they actually work on those synergies.
10 is impossible, you'd have to copy lots more files onto the comp, really you'd need a whole new program for this.
11...nah
19 I wouldn't really like, kinda more like a maphack to me.
Every other suggestion is amazing though!
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
4.86 Silvarrr
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Posted: Fri Aug 27, 2004 8:37 pm Post subject:
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ThatGuy wrote: |
5/6/7 wouldn't be too viable, |
ooh but what if was a combo of all three? ruby = life+firedmg + fire res?
im mean ofcourse it would need to be balance..
LOL 40 sol runes could be INSANE lol!
and just what would a damn zod do in the inventory?? hahaah!
ThatGuy wrote: |
10 is impossible, | u sure? they would beed to make new filler for the Cube.. and inventories, trade screens, shops.. whew lots o work actually... but in game wouldnt be a problem
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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Belarathon
Joined: 24 Feb 2004 Posts: 4577 BNet Acct/Realm: east nl
0.00 Silvarrr
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Posted: Fri Aug 27, 2004 8:57 pm Post subject:
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i think someone already said this, but you know how in super mario when you have fire power and you get hit, and you go semi-invisible for awhile and you can't be hit during that period, i think they should have that in pvp, to prevent nk'ing. Gambling prices should not be on clvl, the prices are absurd at high levels, forcing you to xfer all your gold to a lower level who cant even hold it all. but we get the cheap gambles either way, its just more work for us with the high prices at high levels. i would like to see some mini games inside the game, similar to zelda or something, where you can try and shoot 10 bushes of hay with a bow for 1000 gold or something, somethingnot that stupid but similar in idea. this is probably a stupid idea but i just think it would be cool: players with webcams can set it up so in the top right of their screen they can connect webcams with other players and hear them over the mic, maybe only while in channel though. it would be pretty cool imo.
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MysticFalcon182
Joined: 05 Apr 2004 Posts: 849 BNet Acct/Realm: Retired
0.00 Silvarrr
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Posted: Fri Aug 27, 2004 9:01 pm Post subject:
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Haha, mini-games
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D00m wrote: | Bela dies before he even gets to the duel. Just look in his sig. |
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VoicesLLD
Joined: 09 Mar 2004 Posts: 7401 BNet Acct/Realm: Recovering WoW addict.
0.00 Silvarrr
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Posted: Fri Aug 27, 2004 9:08 pm Post subject:
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Jerkazoid wrote: |
and just what would a damn zod do in the inventory?? hahaah!
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god mode =X
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Belarathon
Joined: 24 Feb 2004 Posts: 4577 BNet Acct/Realm: east nl
0.00 Silvarrr
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Posted: Fri Aug 27, 2004 9:11 pm Post subject:
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repair 1 durability in 60 seconds on random item you're wearing? :/
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ThatGuy
Joined: 03 Apr 2004 Posts: 1712 BNet Acct/Realm: MONTREAL YAA! Quit d2
5.36 Silvarrr
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Posted: Fri Aug 27, 2004 11:52 pm Post subject:
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The anti-nk idea is a bad idea, since I am 100% sure it will lead to glitches/bugs.
Zod rune, hmm....make a random item etheral
Rofl shoot bushes...
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Hellfireclanx
Joined: 17 Jun 2004 Posts: 1198
11.73 Silvarrr
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Posted: Sat Aug 28, 2004 8:45 am Post subject:
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be able to gamble class specific items
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B[x]
Joined: 04 May 2004 Posts: 6130 BNet Acct/Realm: Retired
0.00 Silvarrr
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Posted: Sat Aug 28, 2004 9:38 am Post subject:
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be able to rearrange the order of your characters on your character selection screen.
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MysticFalcon182
Joined: 05 Apr 2004 Posts: 849 BNet Acct/Realm: Retired
0.00 Silvarrr
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Posted: Sat Aug 28, 2004 10:12 am Post subject:
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The "account stash" that they promised in 1.10.
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D00m wrote: | Bela dies before he even gets to the duel. Just look in his sig. |
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matic_random
Joined: 19 Jul 2004 Posts: 1062 BNet Acct/Realm: usEast -usWest [NL] Unknown Legends Crew
0.00 Silvarrr
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Posted: Sat Aug 28, 2004 5:15 pm Post subject:
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duel arena would be awsome,what be really sic witch i doubt u can do with new patch is add 1 more new cool char,its be coolest,hy hy,(superman) i would prefer,lol
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retired lvl18 palie
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fallenseraph
Joined: 31 Aug 2004 Posts: 42 BNet Acct/Realm: uswest ladder sc
0.00 Silvarrr
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Posted: Tue Aug 31, 2004 8:42 pm Post subject:
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i think they should add new channels and game sorters. also they should patch up colorhack and any spambots should be cracked down on. i know they're trying to stop but they should focus more on that than running programs to stop maphack. not that i use maphack, but it doesnt really hurt anyone. spambots are annoying.
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fallenseraph
Joined: 31 Aug 2004 Posts: 42 BNet Acct/Realm: uswest ladder sc
0.00 Silvarrr
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Posted: Tue Aug 31, 2004 8:46 pm Post subject:
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oh ya, and the account stash would help a ton. EASY transfers and more space. also, a duel act maybe, kind of like duel arena, but its just an act where theres a safezone where you can go to heal and not be attacked. maybe some time limit of camping though.
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GODZ!
Victim of the BAN BLUDGEON
Joined: 22 Feb 2004 Posts: 3623 BNet Acct/Realm: ECWK
0.00 Silvarrr
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Posted: Tue Aug 31, 2004 9:23 pm Post subject:
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yah def they would need 2 more chars to keep the thing going. d1=3, d2=5, and since no d3, next patch=7...
i know one cool char that is in the char range and timing of these char types would be a samurai, but what would the other be? cannible?
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B[x]
Joined: 04 May 2004 Posts: 6130 BNet Acct/Realm: Retired
0.00 Silvarrr
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Posted: Wed Sep 01, 2004 6:45 am Post subject:
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GODZ_llds wrote: | yah def they would need 2 more chars to keep the thing going. d1=3, d2=5, and since no d3, next patch=7...
i know one cool char that is in the char range and timing of these char types would be a samurai, but what would the other be? cannible? |
paladin, assassin, necromancer, sorceress, barbarian, amazon, and druid. i count 7 there already. maybe you meant 9 for the next patch?
as for the next two classes, i would like to see the monk brought back, specializing in either hand combat or staff weilding. i'm not sure about what the second one would be but definately a monk.
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