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LLD101 Low Level Dueling in 1.12
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The time now is Sun Jun 16, 2024 6:25 am
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ChasingChickens
Joined: 11 Feb 2004 Posts: 908 BNet Acct/Realm: *Chasingchickens, *LegendofRooster
0.00 Silvarrr
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Posted: Tue Feb 17, 2004 6:59 pm Post subject:
Cb or damage? |
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Ok I need to know what would be more important to my character, having about 100 more pre pvp penalty damage or increasing my crushing blow from 25% to 50%, currently my damage is only about 550 pre pvp damage, so I'm looking for ways to increase it and I can't decide on what will work better for me....
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iso: 18 max/-15 req jewel
20+max damage jewels
3/ar/life scs
ed/max jewels
Standard LLD Currency (15 lifers, 15 maxers, SoJ's, Runes, etc etc)
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
4.86 Silvarrr
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Posted: Wed Feb 18, 2004 12:10 am Post subject:
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it pretty good that within the first two hits it shouldl trigger.
wich is better depends on:
the life of the opponent and your dmg output, (importantly: if u have deadly strike)
900 life with a crush would be 90 dmg (after pvp) wich is 540 dmg pre-pvp. !yes, crushing applies before your dmg!.. dont forget that. (also its dmg can be lowered but never increased)
more of an xample:
your dmg: 550dmg /6 = 91 (assuming all good hits, NO deadly strikes)
900 life opponent
crush = 1/10 pvp and applies before dmg
900 - 91
crush891 - 91 = 711
711-91 = 620
crush620 - 91 = 467
467-91 = 376
crush376 - 91 = 248
248-91 = 157
crush 157 - 91 = 51
51 - 91 dead
dmg output = 819 crushdmg = 203
now thats.. 203/819 ... about 25% more dmg from the cruching
but the extra 100dmg/550 = 18% more
so thats a simple example wich makes me say go for the crushing, the amount of dmg your adding comes out better based on your dmg output and the life of the opponent
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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ChasingChickens
Joined: 11 Feb 2004 Posts: 908 BNet Acct/Realm: *Chasingchickens, *LegendofRooster
0.00 Silvarrr
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Posted: Wed Feb 18, 2004 6:33 pm Post subject:
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Thanks, and yes I'm going to have 20 % critical strike, which is basically the same thing... (claw mastery)
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iso: 18 max/-15 req jewel
20+max damage jewels
3/ar/life scs
ed/max jewels
Standard LLD Currency (15 lifers, 15 maxers, SoJ's, Runes, etc etc)
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Back to top
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