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 Forum index » Diablo 2 Discussion Section » LLD Discussion
Lvl 30 Rabies Wolf
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b0n3sp3ar

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PostPosted: Thu Nov 08, 2007 6:10 pm    Post subject:  Lvl 30 Rabies Wolf  

Not sure if anyone tried this...

Skill Points are: (Hell Rushed)

20 to Poison Creeper
13 to Rabies
1 to werewolf
1 to feral
Remaining 6 to Lycanthropy

Items haven't thought of them yet all i know is i need a 100IAS Military Pick to get 5frames
the other equipment would need to add to my life,FHR and FBR
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Torrent


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PostPosted: Thu Nov 08, 2007 7:17 pm    Post subject:  

deaths gloves and/or cleansing = youre done.
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Waramp


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PostPosted: Thu Nov 08, 2007 8:12 pm    Post subject:  

dont forget 1 in oak sage.

the most damage i can really see you doing is about 5k over 12 seconds, or ~200 pvp dmg after resists. so you'd have to bite at least 5 times to kill someone. what are you going to do during the 12 seconds, run away? tank with feral rage? doesnt seem viable

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Puddles


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PostPosted: Fri Nov 09, 2007 11:21 am    Post subject:  

People have already made these before. In my opinion, I think your duration and Attack Rating would be too low.
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heprea
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PostPosted: Fri Nov 09, 2007 1:10 pm    Post subject:  

i had 49lvl version of this build in last ladder, it was fun... and worked
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MortisNostre
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PostPosted: Fri Nov 09, 2007 1:58 pm    Post subject:  

im pretty sure PLR and clensing do not affect rabies
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Wank


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PostPosted: Fri Nov 09, 2007 2:18 pm    Post subject:  

If you wanna go poison, go poison jav.

Rabies is workable, however..

I would try a different approach gearwise.
Helm: +5 rabies/vis preferably, other mods such as 2 socks or +fury/sage/cyclone/anything really
Armor:Skins of Vipermagi/Spirit Shroud
Shield: Sigons
Gloves: Bloodfists
Boots: Sanders
Weapon: Spirit long sword, or rune sword
Ammy: +2ss/high life
Rings: 2 sojs
Belt: Open Woulds craft belt or Soe
Switch wep: 100ias military pick
Switch Shield: Swordback with a nice jewel

Charms would need to be a good balance of frw and life. Ideally I would want to have 150 frw at least.

If you keep your same skill allottment, you would hit 11k dmg, which is about 440. I'm aware that spirit is rather slow, but all you need is one hit then you're off running. After 3 hits your opponent should die.

I was going to make a rabies druid, but I decided to just keep psn jav for now, you get 12k dmg, good range, and dodges.

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http://img104.imagevenue.com/loc1100/th_30982_ImpAvatar_122_1100lo.jpg(didnt want to lose that link Surprised
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Chewie


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PostPosted: Fri Nov 09, 2007 6:45 pm    Post subject:  

I have/had one of these, but norm rushed. The biggest problem is balancing ar and life. Life is very low because of low investment in lycanth. AR is very low because of low investment in wolf.

You can increase AR and life using angelics or max/ar/life charms, but your life and poison damage will suffer. Or, you can increase life by using all life charms, but then your AR will suffer. Unless you have very good charms, it's very difficult to balance these.

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Mr_Bilson


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PostPosted: Fri Nov 09, 2007 10:47 pm    Post subject:  

Wank wrote:
If you wanna go poison, go poison jav.

Rabies is workable, however..

I would try a different approach gearwise.
Helm: +5 rabies/vis preferably, other mods such as 2 socks or +fury/sage/cyclone/anything really
Armor:Skins of Vipermagi/Spirit Shroud
Shield: Sigons
Gloves: Bloodfists
Boots: Sanders
Weapon: Spirit long sword, or rune sword
Ammy: +2ss/high life
Rings: 2 sojs
Belt: Open Woulds craft belt or Soe
Switch wep: 100ias military pick
Switch Shield: Swordback with a nice jewel

Charms would need to be a good balance of frw and life. Ideally I would want to have 150 frw at least.

If you keep your same skill allottment, you would hit 11k dmg, which is about 440. I'm aware that spirit is rather slow, but all you need is one hit then you're off running. After 3 hits your opponent should die.

I was going to make a rabies druid, but I decided to just keep psn jav for now, you get 12k dmg, good range, and dodges.


assuming the switch flash rabies bug still exists (i have no reason to believe it doesnt) have a spirit + sigons shield on switch - ias pick + swordback as main with maxblock @ swordback. attach the rabies with the military pick -> great ias should be no problem, and then flash the spirit/sigon out for a secound and the rabies damage should be taken from the spirit/sigon slot when the next cycle of rabies begins

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Grim04

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PostPosted: Fri Nov 09, 2007 10:53 pm    Post subject:  

MortisNostre wrote:
im pretty sure PLR and clensing do not affect rabies


-Duration doesn't hurt rabies, it just means they need to hit more often. It's not as big of an impact as it is on Venom/Nova.
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Wank


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PostPosted: Sat Nov 10, 2007 7:53 am    Post subject:  

Mr_Bilson wrote:
Wank wrote:
If you wanna go poison, go poison jav.

Rabies is workable, however..

I would try a different approach gearwise.
Helm: +5 rabies/vis preferably, other mods such as 2 socks or +fury/sage/cyclone/anything really
Armor:Skins of Vipermagi/Spirit Shroud
Shield: Sigons
Gloves: Bloodfists
Boots: Sanders
Weapon: Spirit long sword, or rune sword
Ammy: +2ss/high life
Rings: 2 sojs
Belt: Open Woulds craft belt or Soe
Switch wep: 100ias military pick
Switch Shield: Swordback with a nice jewel

Charms would need to be a good balance of frw and life. Ideally I would want to have 150 frw at least.

If you keep your same skill allottment, you would hit 11k dmg, which is about 440. I'm aware that spirit is rather slow, but all you need is one hit then you're off running. After 3 hits your opponent should die.

I was going to make a rabies druid, but I decided to just keep psn jav for now, you get 12k dmg, good range, and dodges.


assuming the switch flash rabies bug still exists (i have no reason to believe it doesnt) have a spirit + sigons shield on switch - ias pick + swordback as main with maxblock @ swordback. attach the rabies with the military pick -> great ias should be no problem, and then flash the spirit/sigon out for a secound and the rabies damage should be taken from the spirit/sigon slot when the next cycle of rabies begins


Oh, I forgot about that, I'm pretty sure it still works since hld fury druids swap over to deaths web, gj Razz

Another idea would be to use a grim scythe, 2 hels 4 shaels, so you get good range and it would be easier to get a hit in then swap to spirit/sigons

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Equipped Lvl 30's:
Froggy-Leap Attacker, Vidala- Bow, Starly-Wind, Haunter-Bonenec, Dragonair-Fissure, Vileplume-Psn Jav, Clefairy- Wc

http://img104.imagevenue.com/loc1100/th_30982_ImpAvatar_122_1100lo.jpg(didnt want to lose that link Surprised
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Weaj
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PostPosted: Sat Nov 10, 2007 7:55 am    Post subject:  

Wank wrote:
Mr_Bilson wrote:
Wank wrote:
If you wanna go poison, go poison jav.

Rabies is workable, however..

I would try a different approach gearwise.
Helm: +5 rabies/vis preferably, other mods such as 2 socks or +fury/sage/cyclone/anything really
Armor:Skins of Vipermagi/Spirit Shroud
Shield: Sigons
Gloves: Bloodfists
Boots: Sanders
Weapon: Spirit long sword, or rune sword
Ammy: +2ss/high life
Rings: 2 sojs
Belt: Open Woulds craft belt or Soe
Switch wep: 100ias military pick
Switch Shield: Swordback with a nice jewel

Charms would need to be a good balance of frw and life. Ideally I would want to have 150 frw at least.

If you keep your same skill allottment, you would hit 11k dmg, which is about 440. I'm aware that spirit is rather slow, but all you need is one hit then you're off running. After 3 hits your opponent should die.

I was going to make a rabies druid, but I decided to just keep psn jav for now, you get 12k dmg, good range, and dodges.


assuming the switch flash rabies bug still exists (i have no reason to believe it doesnt) have a spirit + sigons shield on switch - ias pick + swordback as main with maxblock @ swordback. attach the rabies with the military pick -> great ias should be no problem, and then flash the spirit/sigon out for a secound and the rabies damage should be taken from the spirit/sigon slot when the next cycle of rabies begins


Oh, I forgot about that, I'm pretty sure it still works since hld fury druids swap over to deaths web, gj Razz


I don't like to try and correct people if I am wrong, but I was under the impression that flash switch doesn't work with +skills but it does with +% skill dmg and -% enemy resist, that is why the unique rune sword (Plague bearer) doesn't work for flash switching but deaths web does (has +5% poison skill dmg and -55% enemy poison resit with a 5/5 poison facet)

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