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 Forum index » Diablo 2 Discussion Section » LLD Discussion
The "any use for this?" thread
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Clops


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PostPosted: Mon Jan 29, 2007 7:00 pm    Post subject:  

that belt is not good, i wish i had it and i wish u were on nl east
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NightSoD

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PostPosted: Mon Jan 29, 2007 7:31 pm    Post subject:  

i remember hearing about min damage builds, and i found this jewel. i dont know if the level req is too high or if its enough damage but ill post it anyways

e/l/sc

its lv30
+5 min damage
+3 str
attacker takes damage of 2

i thought it looked interesting. not as cool as the 7min/6str/9dex jewel...but who can afford those anyways Razz
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dragonfire_god

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PostPosted: Mon Jan 29, 2007 7:36 pm    Post subject:  

Sorry that jewel is charsi food, min can be more then double that at that level.
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clkwork

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PostPosted: Mon Jan 29, 2007 8:07 pm    Post subject:  

magic ring, lvl 29

+5 min
+108 AR

funky, no?
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Aqua


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PostPosted: Mon Jan 29, 2007 10:56 pm    Post subject:  

If/When I remake my 20 throwbarb to lvl 18 to be more competitive, I will have these sexy war javs floating around.:


What would be the best char to make with them?

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Roy
My level 18s > yours


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PostPosted: Mon Jan 29, 2007 11:06 pm    Post subject:  

Wow, after seeing those javelins, I don't know if I could resist the temptation to go to level 20. Very nice indeed.

If you're looking for a novelty build that can destroy basically anything, shoot me a PM, I've got one that I think you'd like after playing a thrower.

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breakbeatz2 wrote:
2-15 isnt possible on level 18 jewels. He must mean 2 x 15 maxers


yarly
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Pix.
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PostPosted: Tue Jan 30, 2007 3:59 am    Post subject:  

[/img]
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krajee

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PostPosted: Tue Jan 30, 2007 11:31 am    Post subject:  

Aqua wrote:
If/When I remake my 20 throwbarb to lvl 18 to be more competitive, I will have these sexy war javs floating around.:


What would be the best char to make with them?


I'd make a thrower/smiter/charger.

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clkwork

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PostPosted: Tue Jan 30, 2007 1:00 pm    Post subject:  

clkwork wrote:
magic ring, lvl 29

+5 min
+108 AR

funky, no?
opinions, anyone?
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crawlingdeadman


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PostPosted: Tue Jan 30, 2007 2:44 pm    Post subject:  

clkwork wrote:
clkwork wrote:
magic ring, lvl 29

+5 min
+108 AR

funky, no?
opinions, anyone?

angelic>that

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MortisNostre
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PostPosted: Wed Jan 31, 2007 4:22 pm    Post subject:  

Rare Demonhide Boots
req lvl 29
30 fr/w
10 fhr
24 cold res
21 fire res
ctc frost nova

hmmm?

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Chewie


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PostPosted: Wed Jan 31, 2007 10:34 pm    Post subject:  

^Pretty nice. If it were light instead of fire, it would be golden.
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Roy
My level 18s > yours


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PostPosted: Wed Jan 31, 2007 11:38 pm    Post subject:  

Aqua wrote:
If/When I remake my 20 throwbarb to lvl 18 to be more competitive, I will have these sexy war javs floating around.:

What would be the best char to make with them?

Roy wrote:
If you're looking for a novelty build that can destroy basically anything, shoot me a PM, I've got one that I think you'd like after playing a thrower.

krajee wrote:
I'd make a thrower/smiter/charger.

Either you can read my PM's, or you're a psychic. My PM suggestion was a cleansing throwsmiter.

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breakbeatz2 wrote:
2-15 isnt possible on level 18 jewels. He must mean 2 x 15 maxers


yarly
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krajee

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PostPosted: Wed Jan 31, 2007 11:46 pm    Post subject:  

MortisNostre wrote:
Rare Demonhide Boots
req lvl 29
30 fr/w
10 fhr
24 cold res
21 fire res
ctc frost nova

hmmm?
I'd use them.

Roy wrote:
Aqua wrote:
If/When I remake my 20 throwbarb to lvl 18 to be more competitive, I will have these sexy war javs floating around.:

What would be the best char to make with them?

Roy wrote:
If you're looking for a novelty build that can destroy basically anything, shoot me a PM, I've got one that I think you'd like after playing a thrower.

krajee wrote:
I'd make a thrower/smiter/charger.

Either you can read my PM's, or you're a psychic. My PM suggestion was a cleansing throwsmiter.
I hack.
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ExigeCorp.


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PostPosted: Fri Feb 02, 2007 7:30 pm    Post subject:  

59ar 3 str 6 dex (req level 18) Jewel

Yes? No? Maybe So?
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